
THE LOCKER ROOM:
PATCH NOTES, ISSUES
& FEEDBACK
Welcome to your go-to space for everything happening under the hood of Rematch.
Catch up on the latest patch notes, track known issues we’re working on, and share your feedback to help shape the game.
Whether it’s a gameplay feel, or a big idea, you’ve got a voice here.
LATEST PATCH NOTES...
Changes since the last Beta:
Rainbow Flick
In response to the feedback gathered during the second beta, we reverted some modifications we made on the rainbow flick. The first interaction with the ball using the volley variation of the rainbow flick should be as fast and fluid as experienced in the first beta while some balancing changes still apply to chained flicks to avoid keeping the ball out of play for too long.
Mouse and keyboard tap
We corrected a lot of bugs and improved the overall feeling of the new tap aiming system on mouse and keyboard. Now it should be easier to aim 360 degrees around the character, without the aiming being “sticky” in some directions or going in the opposite direction from where you wanted to aim.
While using the new system, please remember that it requires you to consider the mouse as a joystick, so moving your mouse diagonally and not only horizontally will help you nail every angle. We are still closely monitoring this new system, and already have plans to keep improving it in the next updates.
Mouse and keyboard remappingRemapping is now available for mouse and keyboard! You can remap inputs the way you want, and even choose to use or not the “modifier” option which rebinds lobbed actions on 2 inputs (modifier + tap, or pushball) instead of one.
You might encounter some bugs while using the remapping feature, but we’ll try to fix them as quickly as possible.
Controller remapping is also coming later this season, as well as more advanced remapping options.
Bugfixes:
Gameplay
Fixed an issue where players could stay stuck in Defense Mode
Fixed an issue that allowed players to cancel the kickoff animation and control the ball after a goal replay
Fixed an issue where some passes and interceptions were not counted in the scoring system
Fixed an issue that made the player invisible after a goal replay
Fixed an issue where the ball would lose all momentum after two players performed a tackle on it at the same time
Fixed an issue that made volley tap unavailable after the ball was volley shot with extra effort
Netcode and Desync
Fixed multiple issues where ball would pass through the goalkeeper's dive, despite the catch animation being played
Fixed an issue where the ball’s position would take a long time to be synchronized again for all players
Fixed a ball desync present upon hitting the goalpost bars
Fixed a ball desync present upon performing a volley action after a wall bounce
Fixed an issue where the second shot deflected by a player's defense mode would create replication and desync issues
Mouse & Keyboard
Fixed an issue where Inputs were not displaying correctly in menus when using mouse and keyboard
Fixed an issue where the magnus resets to 0 when not continuously moving the mouse in the same direction
Tutorials
Fixed an issue where AI does not pass the ball after ball call during movement tutorial
Menus
Fixed multiple bugs that could cause the game to lose focus
Missing functionality for Menu music volume slider
Missing functionality for rematch after finishing a custom match
Fixed an issue with the player’s rank being displayed incorrectly in the profile page and main menu
Fixed an issue with the player’s level being displayed incorrectly at the end of a match
Fixed multiple instances of texts not being correctly localized or translated across all menus and tutorials
Fixed an issue that made the option to report players unavailable
Fixed an issue that made all sound feedback in menus stop working
Fixed inconsistent texts in controller gameplay settings
Crashes
Fixed a crash happening when launching the game without steam
Multiple other crash instances fixed
Visual and cosmetic issues
Fixed issues where some of the heads selectable in customization were corrupted at low or medium graphic settings
Headgear color from the customization isn't the same one in match
Matchmaking and Online experience
Fixed multiple errors that could interrupt matchmaking
Fixed multiple issues with voice chat on Xbox platform
KNOWN ISSUES:
While our team is on it, here are a few temporary quirks:
During match start procedure, the color choice may not be usable with controller
During kickoff procedure, Ball is floating above the ground
During kickoff procedure, Ball has a glow around it
Bounce cursor VFX sometimes appears in the middle of the field
Camera is misplaced at the start of a 4v4 match in some stadiums
Goalkeeper gloves are sometimes visible floating during goal replay
Goal replays may show some stuttering characters
Sometimes the wrong music plays at the start of the match
During the prologue, players may experience some loading during the cutscene leading to a delay between the audio and video
Moving the cursor while unlocking some nodes in the battle pass will incorrectly update the previews at the bottom of the screen
Missing players in squad display while multiple invites are accepted at the same time
User becomes spectator upon multiple players using backfill in Quick Match
Inputs to switch between ranking/progression/stats at the end of a match do not respond well sometimes.
Mismatch between user's league and the trophies displayed in the profile.
Volley animations may cancel while in the air resulting in an unatural animation while falling
Mic Source resets at each app boot.
On the option menu, when the "reset to default" button is pressed, it resets the default option on every menu pages, video, gameplay, remapping...
Deleting the AppData\Local\Runtime is highly recommended, as it may resolve several issues Players could encounter, regarding Controls for instance.

THE LOCKER ROOM:
PATCH NOTES, ISSUES & FEEDBACK
Welcome to your go-to space for everything happening under the hood of Rematch.
Catch up on the latest patch notes, track known issues we’re working on, and share your feedback to help shape the game.
Whether it’s a gameplay feel, or a big idea, you’ve got a voice here.
Runtime ©2024 Sloclap SAS. "Runtime", "Sloclap" and the Sloclap logo are all brands of Sloclap SAS.
Developed and published by Sloclap SAS, a member of the Kepler Interactive group. All rights reserved.
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Rematch ©2025 Sloclap SAS. “Rematch”, “Sloclap” and the Sloclap logo are all brands of Sloclap SAS.
Developed and published by Sloclap SAS, a member of the Kepler Interactive group. All rights reserved.
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