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LATEST NEWS

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Patch #6 Preliminary Patch Notes - 1.201.200

  • Writer: Kevin Fantesini
    Kevin Fantesini
  • 2 minutes ago
  • 5 min read
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Patch Information


1.201.200

Patch 6 Beta: November 13th, 2025

Release Date: TBD


Hi everyone!


This patch will introduce a brand new 4v4 Fireball game mode! As we keep working on improving core gameplay mechanics and netcode, we also wanted to start introducing variety in how players can enjoy Rematch. 


In this game mode, there are no goalkeepers, just several elevated goals to score in! The first team to reach 15 points wins. Interceptions and passes build a heat gauge, and the higher the heat, the more points you’ll score! 


This game mode will be available for a limited time. During this event, the Quick Match 4v4 and 5v5 queues will be temporarily disabled, both during the Beta, and when Patch 6 goes live on all platforms.


This patch will also come with the addition of a Leaver Penalty for Ranked matches. Competitive integrity is crucial, and leavers disrupt the experience for everyone. Players who leave Ranked games early will temporarily be unable to queue up for a short time. We’ll keep an eye on the reception and effectiveness of this feature and tweak it as needed.



Matches / Core Gameplay Improvements


Major Changes / Fixes


  • Improved aiming and shooting behavior consistency.

  • Fixed an issue where trying to control the ball with high latency would result in a heavy desync.

  • Fixed a crash that could happen when someone joins the match.

  • Fixed an issue where the ball would sometimes go out of bounds.

  • Fixed an issue where the character would slow down after a sliding tackle or an outfield dive.

  • Fixed several issues regarding stamina/Extra Efforts rollbacks & network improvements.

  • Improved the camera's behavior during shoot/volley shoot if the player uses a keyboard or has enabled the lock option for the controller.

  • Fixed an issue where a goal could be scored when the ball did not cross the goal line.



Minor / Misc. Changes / Fixes


  • Fixed rare ball desync on ball interaction when the ball reaches the end of its current course.

  • Fixed an issue where the goalkeeper’s gloves were misplaced from a spectator’s point of view.

  • Fixed an issue where the sweeper/goalkeeper’s VFX would remain visible on the pitch after a goal replay.

  • Fixed several instances where the goalkeeper would fail to dive in the direction of a nearby ball.

  • Fixed an issue where the ball would warp behind the character during short taps and short lob taps.

  • Fixed an interaction where the goalkeeper would sometimes fail to control the ball when diving on it, with a teammate nearby instead taking possession.

  • Fixed an issue where a goal keeper shooting right after catching a ball would result in an immediate ball control.

  • Fixed multiple goal SFX during goal replay.

  • Fixed an issue where the last attack could be cancelled with a volley shot. 

  • Fixed an issue where goalkeeper assists were not tracked properly for the Post to Post achievement.

  • Fixed an issue where the character would slide a short distance when entering defense mode from a sprint.

  • Ranked 3v3 matches should not longer start without enough players.

  • Fixed an issue where tackling a player during the shooting animation would sometimes result in the player getting tackled, but the ball successfully being shot.

  • Updated the goalkeeper’s sliding tackle animation to prevent the ball from clipping into the character’s chest.

  • Fixed an issue where the goalkeeper dive animation would sometimes not match the situation.

  • Fixed an issue with the transition animation from an outfield dive to Extra Effort.

  • Fixed an issue where the goalkeeper would fail to catch the ball when entering defense mode from Extra Effort at close range in front of a shooting opponent.

  • Reduced the occurrences where visually tackling a dribbling opponent would result in the opponent keeping control of the ball anyway.

  • Fixed an issue where the ball would appear to teleport when shooting with high latency.

  • Tweaked the walking animations to feel less stiff.

  • Fixed an issue where the volley indicator would appear when no volley action could be performed.

  • Fixed an issue with the shooting behavior when using the Lock toggle.

  • Fixed an issue causing a latency spike during kickoff.

  • Fixed an issue where players had no collision with the ball during the recovery part of the standing tackle animation.



Tutorials & Workshops, Menus & Interface


Additions and Updates


  • Reworked the Customization and Store menus.

  • Added a Ball tab in the Equipment menu for special skins.

  • The palette icon should no longer appear for Ball items in the Customization menu.

  • Set palettes are now applied to thumbnails when previewing a full set.

  • Added additional verification to prevent accidental double purchases.

  • Players can now see their last season rank in the player profile.



Misc. Fixes


  • Fixed the countdown animation to avoid overlap with the HUD.

  • Fixed the minimum crosshair size’s default value.

  • Fixed the title and description missing for profile items.

  • Fixed various issues regarding the league demotion feature and the ranking screen.

  • Fixed AI misplaced pathing during the Sliding Tackle step in the Prologue.

  • Fixed a rendering issue on Victory Mood thumbnails.

  • Added a “Match Found” feedback when a match has been found.

  • Fixed an UI rendering glitch when a player switches teams in a Custom Match.

  • Fixed an issue where the player could be stuck in the Main Menu.

  • Fixed an issue in the Battle Pass/Store where skins or full outfits were preventing the preview of items.

  • Fixed an issue where the current player preview could be replaced by another preset. 



Art & Rendering


Update


  • Added AMD FSR in the video tab of the options menu.

  • Added the ball trail VFX after a Tackle.


Misc. Fixes


  • Fixed LOD issues on several face presets on low/medium graphic settings.



Audio


Misc. Fixes


  • Fixed wrong audio behavior during the Victory Mood screen.

  • Mixing adjustments made to the sounds of the crowd.



Misc. Updates


  • Added network information in the user interface (Server ID & Server FPS).

  • Updated the EULA..

  • Hid the stamina bar and crosshair UI from the settings on the first launch of the game.


Misc. Fixes


  • Fixed an issue with language label in the settings on the first launch of the game.

  • Fixed an issue with the Making History achievement on XBOX.

  • Fixed an inconsistency present for tab scrolling across specific sections in the Options menu.



Known Issues


  • Very rare cases where the easy anti-cheat error can be encountered upon trying to enter the online environment, especially on Steam.

  • Item preview resets when going back from the purchase pop-up. 

  • Special skin preview resets after opening the bundle from the customization menu.

  • First party proxy error for PS5 users can be encountered upon trying to start a full 5v5 custom match with a spectator.

  • The character can be seen  sliding during the kickoff animation.

  • During the invulnerability state as a goalkeeper, using Extra Effort won't remove the state.

  • There is no way to add a friend from the Squad header.

  • Rich Presence features may have localization errors.

  • A controlled Push Ball against the wall will redirect the player automatically.

  • Ball desync can be encountered while a player is leaving the match while having ball control.

  • The Magnus Shoot lessons may be completed even when the goalkeeper catches the ball.

  • Desync can be present for multiple players upon repeatedly switching window mode with Alt + Enter while shooting.

  • Missing players in squad display while multiple invites are accepted at the same time.

  • Repeatedly entering and exiting Defense Mode while moving allows for quick movement while allowing the player to block the ball when they should not be able to.

  • Players may get stuck into one another after hindering in a corner.

  • Random crashes can still be encountered. 

 
 

Runtime ©2024 Sloclap SAS. "Runtime", "Sloclap" and the Sloclap logo are all brands of Sloclap SAS. 
Developed and published by Sloclap SAS, a member of the Kepler Interactive group. All rights reserved.

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Runtime ©2024 Sloclap SAS. "Runtime", "Sloclap" and the Sloclap logo are all brands of Sloclap SAS. 
Developed and published by Sloclap SAS, a member of the Kepler Interactive group. All rights reserved.

téléchargement (9) 1 (1).png
Capture d’écran 2024-07-18 105142 1 (1).png
Sloclap Logo.png

Rematch ©2025 Sloclap SAS. “Rematch”, “Sloclap” and the Sloclap logo are all brands of Sloclap SAS.

Developed and published by Sloclap SAS, a member of the Kepler Interactive group. All rights reserved.

ESRB_E (1).png

Rematch ©2025 Sloclap SAS. “Rematch”, “Sloclap” and the Sloclap logo are all brands of Sloclap SAS.

Developed and published by Sloclap SAS, a member of the Kepler Interactive group. All rights reserved.

ESRB_E (1).png

Rematch ©2025 Sloclap SAS. “Rematch”, “Sloclap” and the Sloclap logo are all brands of Sloclap SAS.

Developed and published by Sloclap SAS, a member of the Kepler Interactive group. All rights reserved.

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